0.1.5b
Learning Curve » Devlog
Relatively small patch. A bunch of bug fixes that I'll briefly summarize below (spoilers!), and some behind-the-scenes changes to how the game is set up that will make it much easier in the future for me to add new skills.
- Changed the "game over" on beating the final fight (so far) to just being a reset like upon death, so you won't lose any of your skill grinding progress.
- You should now see notifications when your state changes (such as being set on fire, or the fire going out)
- Slightly decreased "on fire" damage
- Journal should now properly display Shield Mastery level
- Aloe plants now give Aloe instead of more Whip Fern
- Fixed some typos
- Added a few subtle hints
- Probably a couple other small bugfixes I forgot to document
Files
LearningCurve_015b.exe 275 MB
85 days ago
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Learning Curve
A time-looping adventure RPG
Status | In development |
Author | BCBCC |
Genre | Role Playing |
Tags | lumberjack, Pixel Art, Roguelite, RPG Maker, Solo RPG, Time Travel |
Languages | English |
More posts
- 0.2 preview and roadmap4 days ago
- 0.1.6c Bugfixes33 days ago
- 0.1.6b bugfixes46 days ago
- Version 0.1.6 release!!48 days ago
- Planning 0.1.663 days ago
- 0.1.5e - hopefully final bugfix for a while77 days ago
- 0.1.5d more bugfixes83 days ago
- 0.1.5c bugfixes83 days ago
- 0.1.5 Patch notes99 days ago
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